VIRTUAL REALITY: NEW MEDIUM FOR TRAINING PURPOSES

Author(s): Liv DORAK
Publication name: Romanian Intelligence Studies Review
Publisher name: Mihai Viteazul National Intelligence Academy
Publication type: Journal article
Publication date: June 30, 2021
Pagination:
Issue/ Volume: 25/2021
DOI:

Abstract:
The use of video games, interactive tools and technological platforms for
educational purposes has become a major trend in contemporary society. Research has
shown that the gaming component has a major implication on a student’s learning
process, supporting intellectual, emotional and social wellbeing. (Kiryakova et al., 2014).
Is this the same for professional training? To what extent can these techniques be
applied to train security forces – i.e. Law Enforcement Agencies and Intelligence
Agencies? This article analyses the potential of Blended Virtual Reality Solutions to train
professionals in the security sector, showcasing the VR training experience developed by
Rex Te.ch. in cooperation with Agenfor International within the EU-funded project JSAFE
(Judicial Strategy Against all Forms of Violent Extremism in Prison, Grant No. 763714),
designed to counter radicalisation processes in prison and to enhance situational
awareness.

Keywords: Blended learning model, Virtual Reality, Netgame, prison
radicalisation, digital forensics, situational awareness.

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.0 Generic License.

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